Hot discussion: What is the prospect of the marriage between e-sports and gaming?
Traditional sports are closely related to gambling, and European and American gaming companies will open corresponding odds before the major traditional sports competitions (including: World Cup, Olympic Games). At present, e-sports has been listed as the 78th official sports competition by the State Sports General Administration of China. However, as far as China is concerned, the legalization of e-sports betting has no relevant systems and laws, so it can only walk through the gray area.
Recently, the Washington State gaming regulator investigated the game “Counter-Strike: Global Offensive” (CS: GO) developed by the game company Valve Corporation and found that when a game team participates in the CS: GO e-sports game, Valve Corporation will open The corresponding odds are provided to allow players to make capital bets or game currency bets before the game. If they win or lose, they can get equipment rewards equivalent to funds. At present, the Washington state gaming regulator is conducting a forensic investigation on this situation. If it is true, Valve Corporation will face hundreds of millions of dollars in penalties.
Since ancient times, traditional sports and gambling are closely related and inseparable. Foreign betting companies will open corresponding odds before the major traditional sports games (such as the World Cup and the Olympic Games). But for now, e-sports, which is listed as the 78th official sports competition by the State Sports General Administration, is still in the gray area with gaming.
Esports and gaming are closely related
The opening of Huya, Douyu and other game live broadcast platforms has provided new vitality for the development of e-sports. Viewers can guess the winner of the game by pressing fish balls, etc. This is actually similar to gambling, but the player bets are replaced Virtual currency, and virtual currencies such as fish balls can be converted into RMB for withdrawal.
According to H2 Gambling Capital, in 2013, Chinese users’ net gaming expenditure reached the second place in the world, and Chinese users have a high level of enthusiasm for the gaming business.
According to iResearh’s survey, in 2014, the proportion of Chinese game live users watching anchor matches and using virtual currency to guess wins and betting was 45.9%; in 2014, Chinese game live users watching major events and using virtual currency to guess wins and bets The ratio is 51.9%.
How long does it take for China to open its esports quiz?
At present, every e-sports game will also have the corresponding odds, and the League of Legends Global Finals, which is now in full swing in the United States, will bet365 on the winning teams (such as SKT1, RNG, EDG, ROX, etc.) Open odds and win odds.
The first national mobile e-sports competition (CMEG) press conference was held in Beijing on March 19th. At the meeting, Ding Dong, director of the Sports Information Center of the General Administration of Sport, said that the overall scale of the e-sports market in 2015 has reached 27 billion yuan. If the domestic e-sports event is open Guess, the income scale of the e-sports industry is bound to expand.
So, how long will China open eSports quiz? On November 18, 2003, the State Sports General Administration formally approved that e-sports be listed as the 99th official sports competition. In 2011, the State General Administration of Sport re-approved e-sports as the 78th official sports competition. But for now, e-sports is still in a gray area, not to mention the open e-sports guessing in the distant future.
The shadow of the corruption scandal of the Chinese Super League in the new millennium is still there. E-sports open quiz must lead to various corruption scandals. This requires the introduction of various systems and regulations. However, at present, even the Chinese Super League quiz that is closely related to fans has not landed. Not to mention guessing e-sports.